Spiderman 2: The gameplay in Spider-Man 2 is stripped-down to a fault.
In
this day and age, most third-party games are released across multiple
platforms. When the game in question is a major licensed property, like
Spider-Man 2, it's almost guaranteed that you're going to get the same
game on several different systems. Activision did this, in part, by
releasing a Treyarch-developed Spider-Man 2 game on the Xbox,
PlayStation 2, and GameCube. But for some reason that game didn't make
its way to the PC. Instead, PC owners are getting a completely different
game. Between the game's overly simplified gameplay mechanics and its
weak presentation, this is definitely a case where "different" doesn't
mean "better."
The PC version of Spider-Man 2 has overly simplified gameplay.
At
its core, the PC version of Spider-Man 2 is attempting to do the same
thing that the console game does. It takes only the most basic shreds of
story from the movie of the same name and inserts them into an action
game. In an attempt to liven things up a bit, the game does more than
merely pit Spider-Man against Dr. Octopus. You'll also face other
villains, like Mysterio, the Puma, and on multiple occasions you'll
square off against Rhino. When you aren't doing that, you're stopping
bank robberies and beating up on other, lesser thugs. Generally
speaking, the game doesn't go out of its way to tell any story at all.
You'll get a cutscene here and there, but most of these cutscenes are
ugly. A few of them come from the console versions of the game, and
these look just fine. But the cutscenes that were created specifically
for this version of the game are awful. They run at a choppy frame rate,
and the scenes would probably look better if they were just rendered
in-engine.
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